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Plan

From my review on rogers 10 pager I have started making a list of things to look at when creating the document, These are the list of things that I have taken from the 10 pager.

  • Page 2 game outline

  • Page 3 character

  • Page 4 gameplay

  • Page  game world

  • Page 6 game experience

  • Page 7 gameplay mechanics

  • Page 8 enemies

  • Story elements for the level

  • Progression: gameplay focus of the level

  • Estimated playtime of level

  • Colour scheme of level/environment

  • Enemies/bosses introduced and used

  • Mechanics introduced and used

  • Powe-ups found in level/environment

  • New abilities, weapons, or gear introduced/ unlocked

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'You have some keen ideas but I think what is missing is structure for them. Start to work out your games design document section'. James feedback

SMART_games_design_document_plan.png
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