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Plan
From my review on rogers 10 pager I have started making a list of things to look at when creating the document, These are the list of things that I have taken from the 10 pager.
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Page 2 game outline
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Page 3 character
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Page 4 gameplay
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Page game world
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Page 6 game experience
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Page 7 gameplay mechanics
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Page 8 enemies
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Story elements for the level
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Progression: gameplay focus of the level
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Estimated playtime of level
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Colour scheme of level/environment
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Enemies/bosses introduced and used
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Mechanics introduced and used
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Powe-ups found in level/environment
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New abilities, weapons, or gear introduced/ unlocked
'You have some keen ideas but I think what is missing is structure for them. Start to work out your games design document section'. James feedback


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